BTEC National Extended Diploma in Computing is a two years course that is equivalent in size to 3 ‘A’ levels.
This is a new course which will be offered for the first time in September 2016. This computing course requires students to learn problem solving skills and to practice coding to solve ICT related problems that people as well as organisations face in today’s environment.
Students studying for this course cannot therefore take an additional ‘A’ level course in the college, other than re-sit their GCSE Maths and or English where necessary.
This qualification is designed to support learners who are interested in a two-year, full-time course that meets entry requirements for a course in computer-related study in higher education.
The qualification enables learners to explore a choice of sector areas, enabling progression to either higher education or employment in the computing sector.
Unit 1: Principles of Computer Science
This unit covers the principles that underpin all areas of computer science. Students will computational-thinking skills for problem solving. This unit will be external assessed by an exam.
Unit 2: Fundamentals of Computer Science
This unit covers principles of how computer systems work, including the role of hardware and software, the way components of a system work together & how data in a system is used. This unit will be external assessed by an exam
Unit 3: Planning and Management of Computing Projects
This is to be completed in year 2. In this students will learn a range project planning techniques using IT. The project will be externally assessed.
Unit 4: Software Design and Development Projects
This is a project unit to be completed in year 2. In this unit students will their coding skills to design and create a solution for a specific user or an organisation.
Unit 5: Building Computer Systems
This is a practical PC building unit.
Units 6 & 7: IT Systems Security/IT Systems Security and Encryption
Students will learn security threats faced by IT systems and the methods used to protect against them. Unit 7 will extend to include learning how to use data encryption techniques.
Units 8& 9: Business Applications of Social Media/The Impact of Computing
Students will learn the impacts that social media is having on organisations and they will also practice how to use them in an efficient way.
Unit 10: Human Computer Interaction
This unit covers the underlying principles of human–computer interaction. Students will learn what these principles are and they will also design and develop a human–computer interaction solution to meet a user’s specific needs.
Unit 14: Computer Games Development
In this unit students will investigate the computer games industry and its impact on technological and social trends. They will design and develop a computer game to meet specific requirements.
Units 22 & 23: Systems Analysis and Design/Systems Methodology
Students will study the principles of systems analysis and development, including the skills required to analyse and design a solution that will meet the needs of a specific user which can be an individual or a business.
Students should feel proud to study for this course because it will be the passport to success. The skills and knowledge that will be gained in two years will open up opportunities and make it easy for students to plan for their future. For example students may choose to go for further studies, may choose to go on to work, may choose to go on an apprenticeship program or may choose to set up a business.